The Demo for TH12 (Undefined Fantastic Object) has been released and it is all kinds of fun. The game adopts a new UFO system for gaining lives and bombs that, once you have the hang of it, makes it much easier than Subterranean Animism.
Basically, some enemies, when killed, will release little UFOs that bounce around the screen and come in 3 different colors: red, green, and blue. By collecting one of each color or three of a kind, the player summons a large UFO that stays on the screen for ten seconds. By destroying this UFO, you get a mulitplier (if you collected 3 blue UFOs), a green star that gives you part of a bomb (like the stars in SA gave you a part of a life, if you collected 3 green UFOs), and a purple star that gives you a part of a life (for 3 red UFOs). The large UFO will suck any on-screen items towards it, and if it collects enough before you kill it, you’ll get an extra bomb, life star, or multiplier.
As it stands, there is no other way to gain lives or bombs then destroying UFOs, so if you want to survive, you need to collect them. It’s easier to stockpile bombs than gain lives, so if you’re quick with your trigger finger, going for the green UFOs is probably the better choice. I, on the other hand, tend to be stingy with my bombs and die before I use them, so I settle for the red UFOs.
As for the playable characters, Reimu is back again with her straight and homing attacks, Marisa with a laser (Master Spark is back!) and wide attacks, and Sanae is introduced with an incredible attack that shoots forward and then arcs sideways at a 90 degree angle to take out enemies on both sides of the screen, and a shitty exploding frog attack. Seriously, her B shot type is awful :V.
I beat the demo on Normal with SanaeA with practically no effort, and this was before I even realized that you could fill the UFOs to get extra bonuses. I’ve made it to the last level 3 spell card on Hard and I’ll probably beat the thing tomorrow on that difficulty. As per usual, Lunatic tears me a new one.
The only complaint I have is that dying lowers your power by 1.00, but you only release about 0.07 worth of power items on death, whereas in other games you would release enough power items to restore your power completely. In other words, dying is very bad.
The enemies are cute even though I have no idea what they’re saying, and the spells are pretty unique, at least level 3′s are. Giant fists of doom! I pretty much can’t wait until the full game is released.
If you have a nico account, here’s some dude beating it on Lunatic despite the fact that it was just released. Some people…
Edit: Beat it on Hard. Replay here for anyone interested.
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